Track 16. Wearable Technologies in Education (WearTech@ICALT2016)

Track Chairs

Guang Chen, Beijing Normal University, China
Klett Fanny Klett, German Workforce ADL Partnership Laboratory, Germany
Daniyar Sapargaliyev, Almaty Management University, Kazakhstan
Zualkernan Imran A. Zualkernan, American University of Sharjah United Arab Emirates [Coordinator - izualkernan@aus.edu]

Track Program Committee

  • Arun Ramakrishnan, KU Leuven
  • Bradley Barker, University of Nebraska-Lincoln
  • Dirk Boerner, Open University of Netherlands
  • Gerhard Troester, ETH
  • Ivon Arroyo, Worcester Polytechnic Institute
  • Marcus Specht, Open University of Netherlands
  • Mehmet Mutlu, Anadolu University
  • Victor Lee, Utah State University

Track Description and Topics of Interest

Wearable learning is about using body-worn devices, sensors and networks to enact novel learning designs.  Recent advances in miniaturized sensors, advanced wearable textiles, body area networks and practical wearables like digital bands, watches, virtual reality (VR)/augmented reality (AR) headsets and shoe-inserts based on standardized hardware and software platforms combined with an ability to interact with mobile devices and ubiquitous network access has created new opportunities for wearable learning.  Wearable learning can enable innovative learning scenarios by integrating biometric sensors, movement, location, and social media into learning.
Papers in this track addressing the following and other topics related to wearable learning are encouraged.

  • Game-based wearable learning
  • Wearables for life-long and just-in-time learning
  • New pedagogical approaches based on wearable learning
  • Economics of wearable learning in formal educational settings
  • Applications of wearable learning in sports
  • Networking and device constraint issues for wearable learning applications
  • Protocols and standards for wearable learning
  • Wearable learning to bridge the digital divide
  • Emotive wearable learning
  • Interfacing wearables with traditional learning platforms
  • Integration of wearables with tangible learning aids like textbooks and lesson plans
  • Case studies in wearable learning

Important dates about ICALT 2017 submissions can be found here.

The ICALT 2017 Author Guidelines can be found here.

The Track 16 CfP can be downloaded from here:

  • .txt version
  • .doc version
  •